Steinesongo
Too many fans seem to be blown away
SeeQuant
Blending excellent reporting and strong storytelling, this is a disturbing film truly stranger than fiction
Ortiz
Excellent and certainly provocative... If nothing else, the film is a real conversation starter.
Billy Ollie
Through painfully honest and emotional moments, the movie becomes irresistibly relatable
doritofangd
This movie has abysmal acting , starring Sarkeesian , her feminazi cronies , demonetises video games and more. This is so bad , Incredible Crew (worst Cartoon Network show in existence) is better than this.
aidanholmes-66323
It's a documentary that demonizes gamers and is written with little to no knowledge of the medium. Very little is factual and it goes out of it's way to paint those who oppose said ideas as awful human beings. Not to mention it pretends to take offense for those who aren't offended. Steer clear at all costs
galinsky-17098
The one star reviews are written by the same misogynistic, small minded, sexually frustrated males that tormented some of the women covered in this documentary. Absolutely shameful how uneducated men will go out of their way to abuse and silence the voices of intelligent women.Watch this movie, share it, this story needs to be told from a woman's perspective, not from that of a sexually frustrated passive aggressive oedipal male.Anita Sarkeesian specifically has generated some of the most insightful, well researched and well timed criticism of modern culture, specifically into how video game culture denigrates women in their portrayal but also how the 'Gamer' community can subject women to a hideous level of abuse. The more this story gets told, the more something will be done to rectify this deplorable dynamic. One can only hope.
Joseph Godfrey
The internet provides the world with unfiltered information, it highlights issues which are both family-friendly & trauma-inducing. People browse the web for an infinite number of possibilities. Users google everything & anything on a whim, although the results are only that 4% of the internet Google maintains for itself and other corporations such as Facebook, Youtube, Amazon, Gawker Media, etc ...The founding principles of our internet was about connecting strangers/individuals separated by vast distances all across the world. It was a commune of free exchange in religion, thought, pictures, news & gossip on a global scale. The problem is that governments such as China began closing doors to that access. Eventually laws within the US were passed that not only forbid a connection with people in certain countries, but allowed arrests of the very people attempting to reconnect with that world.The documentary 'GTFO' which premiered at the South by Southwest film festival - focuses on controlling one specific narrative of the internet; The Video Game Community - by self justifying a larger need for policing the web & shutting down free communication. The documentary denies all rebuttal or balanced observations, it is a purely one-sided opinion piece that blames society (mostly men) for online issues with video games & video game developers.'GTFO' in its 76 minute run-time is a showcase for Director Shannon Sun-Higginson to deliberately misrepresent a field of work through falsified information. She uses the long out-dated & refuted claims from the Jack Thompson (activist) era upon a reactionary audience. The goal being the encouragement of angry and fear towards a subject with no basis in reality. It's the basic tool of fascism. At several points Sun-Higginson will randomly highlight unverified Twitter posts to forge the claim that "women are in danger on the web". She provides subjective evidence about women in gaming based on the limited personal experiences of one small camaraderie; A noted telemarketing scam-artist named Anita Sarkeesian; Apprentice of scammers Bart Baggett, Alex Mandossian & David DeAngelo. Chelsea Van Valkenburg alias Zoe Quinn of the infamous "Zoe Post" & nude modeling websites. The overly self-promotional John Walker Flynt alias trans-gender female Brianna Wu. And a virtual unknown "amateur video gamer/gun enthusiast" going by the alias Jenny Haniver.The pessimistic outlooks of each interview is a haunting dialog; They are affixed on violence & sexualization throughout this bitter telling. They speak on harassment commonly found in multi-player games believing the fact that they are women induces said harassment. It's an ineptitude by pervasive idiotic self-proclaims that ignore the customary "trolling" found in multi-player games. The unorganized absurd lengths that trolls will go to becomes ridiculous in its devotion. The agenda of a troll typically is unleashing one or more cynical or sarcastic remarks on an innocent by-stander in order to frustrate them into outrage. Yet these women persistently entertain & bait these trolls; they document the absurdity and then claim it's the same as violence in the real world.That very negativity is both where the film begins to lose some of its authenticity and possibly appeals to the misandry of absolutist feminism. The documentary spends most its energy accusing the gaming industry of "sexism" based solely on female characters being attractive. It doesn't present much else in the conclusions that Sun-Higginson wastes so much time allowing these women to self-promote & complain about men, that she seems to get lost in how to edit the footage. Her subjects continue repeating stories and promote their own money-making schemes. The alleged "attackers" remain faceless and pushed to the background. There's one brevity of a side note to acknowledge the male gamers/journalists that agree with their opinions, yet again maintains self-promotional agendas. Sun-Higginson divides the audience at SXSW 2015. For many, specifically the experienced gamers, it's an unconvincing portrayal with political leanings. This is not a problem that must be stopped, there is no suggestion towards some proposed next step - just an outcry for web police. We are left confused & drained by the first 20 minutes only to groan at the remaining 46 minutes left to go.The documentary collapses on itself by repeatedly returning to the same narrative of threats and deficiencies in video games. It's an exact 1980's remodeling of fundamentalists that decry board games as devil-worship.It Kickstarter funding of $33,706 comes into question as an after thought. It begins with some professionally crafted title cards, but the quality drops severely as the documentary loses cohesion and the cameras blur & shake between movements like a found-footage reel. The quality of sound is unbalanced most of the time as it levels up & down during one speaker to the next. No, 'GTFO' just isn't a very well-composed documentary - it lacks structure and is too amateurish for a professional like Shannon Sun-Higginson. Remembering the $33,706 in funds, I'd be left to believe it was pocketed.'GTFO' is the type of film that you shouldn't watch because it fails on it's promises, it fixates with blatant lies & bias. It fails to deliver a logical conclusion, because that conclusion is just a demand for federal regulations to prevent an imagined issue. Watch it if you want, but you can find the exact word-for-word dialog in a Twitter search.